Difference between revisions of "Counter-Tackle"

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|Counter a successful attack by tackling the attacker.
 
|Counter a successful attack by tackling the attacker.
 
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{| width="60%"
 
{| width="60%"
|<u>System</U>:When the user receives damage from a standard melee range attack, the system will auto-roll Strength+Counter-Tackle+Brawl/Tackling using the result as the attack roll and unarmed PATK (Strength+Dex * 1.5) as Blunt Damage, as well as Rank % chance of 1-space Knockback
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|<u>System</U>: When the user receives damage from a standard melee range attack, the system will auto-roll Strength+Counter-Tackle+Brawl/Tackling using the result as the attack roll and unarmed PATK (Strength+Dex * 1.5) as Blunt Damage, as well as Rank % chance of 1-space Knockback
 
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Revision as of 06:52, 21 June 2010

Counter a successful attack by tackling the attacker.


System: When the user receives damage from a standard melee range attack, the system will auto-roll Strength+Counter-Tackle+Brawl/Tackling using the result as the attack roll and unarmed PATK (Strength+Dex * 1.5) as Blunt Damage, as well as Rank % chance of 1-space Knockback



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