Difference between revisions of "Hard Hat"
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|<u>System</U>: When struck by a physical melee attack player has a rank% chance of this activating. If activation is successful damage is reduced by half, before soak, at the cost of inflicting the defender with [Stun] status, with a strength of 5 - Rank/6 (minimum of 1), until their next action. | |<u>System</U>: When struck by a physical melee attack player has a rank% chance of this activating. If activation is successful damage is reduced by half, before soak, at the cost of inflicting the defender with [Stun] status, with a strength of 5 - Rank/6 (minimum of 1), until their next action. | ||
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Revision as of 05:14, 14 July 2010
| Workman braces, using their hard hat to mitigate incoming damage. |
| System: When struck by a physical melee attack player has a rank% chance of this activating. If activation is successful damage is reduced by half, before soak, at the cost of inflicting the defender with [Stun] status, with a strength of 5 - Rank/6 (minimum of 1), until their next action. |
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