Difference between revisions of "Catch"
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− | |<u>System</u>: Allows Chemists to make a skill check of Insight+[[Athletics]]+Catch to catch items thrown in combat within 1 space of user. | + | |<u>System</u>: Allows Chemists to make a skill check of Insight+[[Athletics]]+Reactive/Catch to catch items thrown in combat within 1 space of user. |
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Latest revision as of 10:52, 14 July 2013
While Chemists are not known for having deft hands, they are keenly aware of how fragile their wares can be, more than most about how much force can break glass, or leather strappings. Because of this, while some Chemists do not know how to correctly throw their items for use at range, many can learn how to effectively catch and keep those thrown items, turning the enemy's inventory against them. |
System: Allows Chemists to make a skill check of Insight+Athletics+Reactive/Catch to catch items thrown in combat within 1 space of user. |
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