Difference between revisions of "Dirty Move"
From CoIWiki
(Created page with '{| width="60%" | |} {| width="60%" |<u>System</U>: <span style="color: #9f9f9f">To Be Added</span> |} ---- Back to Character Abilities Back to Scrapper') |
|||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{| width="60%" | {| width="60%" | ||
− | | | + | |When used on an adjacent target, a successful strike with Dirty Move will temporarily blind the target for 2 combat rounds, or until someone else removes the status. Will not work on individuals with any eye-coverings or full helmets. The attacker cannot use this ability if they are dual-wielding. |
|} | |} | ||
{| width="60%" | {| width="60%" | ||
− | |<u>System</U>: | + | |<u>System</U>: Insight+Agility+Dirty Move vs a standard Block or Dodge defense roll. |
|} | |} | ||
Line 12: | Line 12: | ||
Back to [[Character Abilities]] | Back to [[Character Abilities]] | ||
− | |||
− |
Latest revision as of 04:51, 21 April 2010
When used on an adjacent target, a successful strike with Dirty Move will temporarily blind the target for 2 combat rounds, or until someone else removes the status. Will not work on individuals with any eye-coverings or full helmets. The attacker cannot use this ability if they are dual-wielding. |
System: Insight+Agility+Dirty Move vs a standard Block or Dodge defense roll. |
Back to Character Abilities