Difference between revisions of "Item Use"
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− | | | + | |Anyone can pop a potion, or throw a bomb... anyone can quaff an ether for a quick boost. With the proper training however, one can learn how to use these things in a manner to not only maximize their efficiency, but garner better effects from them. By learning how different consumables work, a good workman can eventually get more out of them than anyone else. |
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− | |<u>System</U>: | + | |<u>System</U>: Effects of all consumables increased by 2% per rank |
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Back to [[Character Abilities]] | Back to [[Character Abilities]] | ||
− | Back to [[ | + | Back to [[Journeyman]] |
Latest revision as of 05:21, 13 July 2010
Anyone can pop a potion, or throw a bomb... anyone can quaff an ether for a quick boost. With the proper training however, one can learn how to use these things in a manner to not only maximize their efficiency, but garner better effects from them. By learning how different consumables work, a good workman can eventually get more out of them than anyone else. |
System: Effects of all consumables increased by 2% per rank |
Back to Character Abilities
Back to Journeyman