Difference between revisions of "Empower"
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|School: [[Summon|[Summon]]] | |School: [[Summon|[Summon]]] | ||
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| − | | Check: Summoner can spend a Pyrefly to imbue an ally's weapon with Primal energy, and rolls Resilience+[[Ritual]]+Empower. Divide the result by 4 to determine the bonus damage applied, as extra Primal damage. | + | | Check: Summoner can spend a Pyrefly to imbue an ally's weapon with Primal energy, and rolls Resilience+[[Ritual]]+Active/Empower. Divide the result by 4 to determine the bonus damage applied, as extra Primal damage. |
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| Duration: 1 + Rank/6 Rounds | | Duration: 1 + Rank/6 Rounds | ||
Latest revision as of 11:45, 14 July 2013
| After studying the effects of poltergeists and other ghosts on the mortal realm, early summoners discovered that even a Pyrefly can be infused into an item to it’s benefit. While this power is limited, it may still be a boon to any ready soldier with sword or spear. |
| System: |
| School: [Summon] |
| Check: Summoner can spend a Pyrefly to imbue an ally's weapon with Primal energy, and rolls Resilience+Ritual+Active/Empower. Divide the result by 4 to determine the bonus damage applied, as extra Primal damage. |
| Duration: 1 + Rank/6 Rounds |
| Element: Primal |
| Cost: 4 MP |
| Area of Effect: 0 |
| Status: |
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