Difference between revisions of "Dirty Move"
From CoIWiki
Line 13: | Line 13: | ||
Back to [[Character Abilities]] | Back to [[Character Abilities]] | ||
− | Back to [[ | + | Back to [[Urchin]] |
Revision as of 02:38, 11 February 2010
When used on an adjacent target, a successful strike with Dirty Move will temporarily blind the target for 2 combat rounds, or until someone else removes the status. Will not work on individuals with any eye-coverings or full helmets. The attacker cannot use this ability if they are dual-wielding. |
System: Insight+Agility+Dirty Move vs a standard Block or Dodge defense roll. |
Back to Character Abilities
Back to Urchin