Dirty Move
From CoIWiki
					
										
					
					| When used on an adjacent target, a successful strike with Dirty Move will temporarily blind the target for 2 combat rounds, or until someone else removes the status. Will not work on individuals with any eye-coverings or full helmets. The attacker cannot use this ability if they are dual-wielding. | 
 
| System: Insight+Agility+Dirty Move vs a standard Block or Dodge defense roll. | 
 
Back to Character Abilities
Back to Urchin