Difference between revisions of "Give Ground"

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|One can lecture on about agility in combat as much as they want, but sometimes when it comes down to it, getting hit is painful.  Training the instinct to move when struck will give people the ground they need to find their bravery once more, or ensure another strike does not come at them while they recover.
 
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|<u>System</u>: Move 1 space per 8 ranks away when HP Melee damage is received.
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|<u>System</u>: Move 1 space plus an addition 1 per 8 ranks away when HP Melee damage is received (4 spaces max).
 
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Latest revision as of 05:15, 19 October 2010

One can lecture on about agility in combat as much as they want, but sometimes when it comes down to it, getting hit is painful. Training the instinct to move when struck will give people the ground they need to find their bravery once more, or ensure another strike does not come at them while they recover.


System: Move 1 space plus an addition 1 per 8 ranks away when HP Melee damage is received (4 spaces max).



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