Difference between revisions of "Mana Save"

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|Since all magic has it's basis in the channeling of mana for effect, this Ability is the learned knack that once a spell disperses, they can drawn that spell's residual mana and restore their own reserves from it.  Like any reactionary ability, it is not a perfect art, but it can mean having that much more power to sling in retaliation for damage taken.
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|Since all magic has it's basis in the channeling of mana for effect, this Ability is the learned knack that once a spell disperses, a mage can drawn that spell's residual mana and restore their own reserves from it.  Like any reactionary ability, it is not a perfect art, but it can mean having that much more power to sling in retaliation for damage taken.
 
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|<u>System</u>: If your roll of Acuity+Arcana+Arcana/Spells meets or exceeds the success of the spell cast, gain 1d6 MP for ever 5 character levels. (1 pt Ability)
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|<u>System</u>: If your roll of Acuity+[[Arcana]]+Reactive/Mana Save meets or exceeds the success of the spell cast, gain 1d6 MP for ever 5 character levels.
 
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Latest revision as of 11:23, 14 July 2013

Since all magic has it's basis in the channeling of mana for effect, this Ability is the learned knack that once a spell disperses, a mage can drawn that spell's residual mana and restore their own reserves from it. Like any reactionary ability, it is not a perfect art, but it can mean having that much more power to sling in retaliation for damage taken.


System: If your roll of Acuity+Arcana+Reactive/Mana Save meets or exceeds the success of the spell cast, gain 1d6 MP for ever 5 character levels.



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