Difference between revisions of "Steal Gil"

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|<u>System</U>: Dexterity+Agility+Steal-Gil Defended with a Insight+Alertness+Alertness/Streetwise check.
 
|<u>System</U>: Dexterity+Agility+Steal-Gil Defended with a Insight+Alertness+Alertness/Streetwise check.
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||<u>Categories</u>:[[Thievery|[Thievery]]]
 
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Revision as of 14:07, 13 July 2011

As the name says, this ability will enable a player to steal gil from an enemy within battle, the amount stolen increasing by 1% per every two ranks in the ability (upto a max of 12% of target's current gil if successfully stolen). It can be used outside of battle, but at half efficiency (upto a max of 6% of targets current gil if successful) and staff will be alerted to the thievery. (Notes: Will need to have a code added so that when someone uses steal-gil outside of combat that staff can go back and look at the poses around that period to assure that everything was on the up and up. Possible orther system-log tags could be added with timestamps for other things - See Legion for his ideas).


System: Dexterity+Agility+Steal-Gil Defended with a Insight+Alertness+Alertness/Streetwise check.
Categories:[Thievery]



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