Beatdown
From CoIWiki
Rousing the crowds requires savagery and showmanship. By using their skills to deliver flashy but horribly damaging blows, a Gladiator can extend the fight a little longer with some misses, and then a vicious ending strike.
System: The Gladiator spends 4 MP, and takes a To-Hit penalty to do extra damage. The baseline modifier, the Damage bonus is +4 PATK, and the To-Hit penalty is -8. Every 4 ranks, the PATK bonus increases by 2, and the penalty lowers by 1, culminating in +16 PATK/-2 To-Hit at rank 24.
Category: [Weapon Tech]
Back to Character Abilities
Back to Gladiator