Regen

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While curative spells in a battle are critical, a white wizard cannot always be there for their allies in every conflict. By placing a regenerative charm on their comrades, they give them the ability to restore themselves during the fight, keeping them fresh and able for all comers.


System:
Check: Acuity+Channeling+Active/Regen (If target does not *want* to be cast on, only) and gain [Regen] status. [Regen] status restores 10% HP per round.
Element: White
Spell Power: N/A
Cost: 8 MP
Area of Effect: Single Target
Duration: 5 Rounds
Categories: [White Magic]



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