Warcry

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The victory cry of a Gladiator, no matter if given prematurely, is often enough to stop most foes in their tracks. Because once they hear the distinct cry of one of the arena-forged, often times their foes become all too aware of what they face.

System: Inflict Disable on all foes in range for 3 turns. (Strength+Empathy+Active/Warcry vs. Willpower+Fortitude) affects (1+1 per 6 ranks) enemy in melee range. Cost: 8 MP

Category: [Weapon Tech]



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